Tourism and Hospitality Prospects ›› 2024, Vol. 8 ›› Issue (2): 25-46.DOI: 10.12054/lydk.bisu.248
• Research Paper • Previous Articles Next Articles
LYU Ning1,2(), SUN Mengtian1,2, LI Qi1,2
Received:
2023-02-07
Revised:
2023-12-22
Online:
2024-04-30
Published:
2024-05-20
作者简介:
吕宁(1980— ),女,陕西宝鸡人,博士,北京第二外国语学院旅游科学学院教授、硕士研究生导师,研究方向为旅游经济、休闲经济与新业态,E-mail:18227047@qq.com;基金资助:
CLC Number:
LYU Ning, SUN Mengtian, LI Qi. Experience Quality Evaluation of Immersive Tourism Performance from the Perspective of Embodiment[J]. Tourism and Hospitality Prospects, 2024, 8(2): 25-46.
吕宁, 孙梦田, 李奇. 具身视角下沉浸式旅游演艺体验质量评价研究[J]. 旅游导刊, 2024, 8(2): 25-46.
维度 Dimension | 指标 Index | 指标解释 Explanation of indicator |
---|---|---|
产品感知 Product cognition | 演艺节奏 | 对表演整体节奏把控、场景衔接、转场体验的感知 |
演艺内容 | 对故事情节、文化元素、地方元素的感知 | |
演艺团队 | 对演艺人员专业素养及获得的审美体验等方面的感知 | |
演艺形式 | 对舞台设计、走动式观看的观影方式、新颖的表演方式等方面的感知 | |
服务感知 Service cognition | 服务设施 | 观演座位等为食住行游购娱等方面提供便利的相关配套设施 |
服务引导 | 进退场管理以及观演过程中对场景和空间的引导等服务 | |
购票服务 | 对购票便利性的感知 | |
员工服务 | 对员工服务态度、服务是否周到的感知 | |
具身参与 Embodied participation | 代入感 | 游客观看演艺获得身临其境体验的程度 |
感官体验 | 通过对视觉、听觉、触觉、嗅觉等方面感知获得的体验 | |
观演互动 | 通过与演员互动所获得的体验 | |
身体感 | 对身体移动以及状态的感知,包括疲惫感、放松感、新奇感等方面 | |
体验情境 Experience situation | 同游者氛围 | 对同伴或同场观众行为、数量的感知,比如秩序感、热闹等方面 |
物理情境 | 对于装修风格、道具设施、周边环境等方面的感知 | |
意境氛围 | 对人文氛围、体现演艺特色的氛围感的感知 |
Tab.1 Evaluation index system of experience quality in immersive tourism performance
维度 Dimension | 指标 Index | 指标解释 Explanation of indicator |
---|---|---|
产品感知 Product cognition | 演艺节奏 | 对表演整体节奏把控、场景衔接、转场体验的感知 |
演艺内容 | 对故事情节、文化元素、地方元素的感知 | |
演艺团队 | 对演艺人员专业素养及获得的审美体验等方面的感知 | |
演艺形式 | 对舞台设计、走动式观看的观影方式、新颖的表演方式等方面的感知 | |
服务感知 Service cognition | 服务设施 | 观演座位等为食住行游购娱等方面提供便利的相关配套设施 |
服务引导 | 进退场管理以及观演过程中对场景和空间的引导等服务 | |
购票服务 | 对购票便利性的感知 | |
员工服务 | 对员工服务态度、服务是否周到的感知 | |
具身参与 Embodied participation | 代入感 | 游客观看演艺获得身临其境体验的程度 |
感官体验 | 通过对视觉、听觉、触觉、嗅觉等方面感知获得的体验 | |
观演互动 | 通过与演员互动所获得的体验 | |
身体感 | 对身体移动以及状态的感知,包括疲惫感、放松感、新奇感等方面 | |
体验情境 Experience situation | 同游者氛围 | 对同伴或同场观众行为、数量的感知,比如秩序感、热闹等方面 |
物理情境 | 对于装修风格、道具设施、周边环境等方面的感知 | |
意境氛围 | 对人文氛围、体现演艺特色的氛围感的感知 |
量化依据 Quantitative basis | 分值 Value |
---|---|
文中有“非常/很/挺/太”等程度副词同时包含积极情绪的词语 | 5 |
文中有“比较/还”等程度副词同时包含积极情绪的词语 | 4 |
文中没有明显情感态度,对旅游体验进行客观描述 | 3 |
文中有“比较/有点”等程度副词同时包含消极情绪的词语 | 2 |
文中有“非常/很/挺/太”等程度副词同时包含消极情绪的词语 | 1 |
Tab.2 Quantitative basis of experience elements of immersive tourism performance
量化依据 Quantitative basis | 分值 Value |
---|---|
文中有“非常/很/挺/太”等程度副词同时包含积极情绪的词语 | 5 |
文中有“比较/还”等程度副词同时包含积极情绪的词语 | 4 |
文中没有明显情感态度,对旅游体验进行客观描述 | 3 |
文中有“比较/有点”等程度副词同时包含消极情绪的词语 | 2 |
文中有“非常/很/挺/太”等程度副词同时包含消极情绪的词语 | 1 |
维度 (权重) Dimension (Weight) | 评价指标(权重) Evaluation indicator(Weight) | 国内部分沉浸式旅游演艺活动 Domestic partial immersive tourism performance activities | 各指标 均值 Mean of indicator | 各维度 均值 Mean of dimension | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
成都偷心(31条) | 狐妖 小红娘 (33条) | 江清 月近人 (48条) | 梦入避暑 山庄(112条) | 滕王宴乐(54条) | 寻梦 龙虎山 (102条) | 又见平遥(366条) | 再回延安(33条) | 知音号(266条) | 只有河南 (284条) | ||||
产品感知 Product cognition(0.237 7) | 演艺节奏(0.109 9) | 3.333 | 2.000 | 3.667 | 2.333 | 1.400 | 2.000 | 1.667 | 4.000 | 1.750 | 2.000 | 2.415 | 3.498 |
演艺内容(0.047 3) | 3.273 | 4.125 | 3.909 | 4.320 | 2.000 | 2.857 | 3.415 | 4.000 | 2.848 | 3.928 | 3.468 | ||
演艺团队(0.040 8) | 4.000 | 4.000 | 4.667 | 5.000 | 3.000 | 4.833 | 4.130 | 5.000 | 4.727 | 4.714 | 4.407 | ||
演艺形式(0.039 7) | 3.375 | 3.710 | 4.083 | 4.286 | 2.750 | 3.727 | 3.954 | 3.670 | 3.650 | 3.800 | 3.701 | ||
服务感知 Service cognition(0.246 2) | 服务设施(0.061 0) | 4.250 | 3.083 | 3.000 | 4.000 | 2.000 | 2.500 | 3.083 | 3.000 | 2.833 | 4.114 | 3.186 | 3.097 |
服务引导(0.049 4) | 3.000 | 3.000 | 3.750 | 3.000 | 2.000 | 2.875 | 1.500 | 3.000 | 2.321 | 2.909 | 2.736 | ||
购票服务(0.066 2) | 3.000 | 3.000 | 3.000 | 5.000 | 1.000 | 3.421 | 2.842 | 5.000 | 2.174 | 1.600 | 3.004 | ||
员工服务(0.069 6) | 1.500 | 3.000 | 5.000 | 5.000 | 1.000 | 4.500 | 2.200 | 5.000 | 2.857 | 4.564 | 3.462 | ||
具身参与 Embodied participation(0.292 1) | 代入感(0.086 5) | 3.875 | 4.143 | 4.211 | 4.333 | 4.500 | 4.444 | 4.186 | 4.000 | 3.848 | 4.643 | 4.218 | 3.803 |
感官体验(0.045 9) | 3.571 | 4.412 | 4.188 | 4.611 | 2.933 | 4.489 | 3.542 | 4.250 | 3.900 | 4.188 | 4.008 | ||
观演互动(0.080 9) | 4.143 | 3.667 | 3.625 | 4.667 | 4.250 | 3.000 | 3.958 | 4.000 | 3.000 | 4.500 | 3.881 | ||
身体感(0.078 8) | 3.150 | 2.500 | 4.222 | 3.000 | 2.857 | 4.200 | 2.227 | 3.000 | 3.118 | 2.750 | 3.102 | ||
体验情境 Experience situation(0.223 8) | 同游者氛围(0.105 7) | 2.667 | 3.000 | 3.200 | 3.000 | 2.000 | 1.857 | 1.929 | 3.000 | 2.862 | 2.000 | 2.551 | 3.530 |
物理情境(0.041 4) | 4.000 | 4.385 | 4.333 | 4.417 | 3.000 | 4.333 | 3.714 | 3.667 | 3.955 | 4.419 | 4.022 | ||
意境氛围(0.076 7) | 3.750 | 4.500 | 4.000 | 5.000 | 3.000 | 4.200 | 4.250 | 3.000 | 4.290 | 4.167 | 4.016 | ||
综合体验质量得分 Comprehensive experience quality score | 3.346 | 3.367 | 3.862 | 3.990 | 2.495 | 3.396 | 2.978 | 3.789 | 3.091 | 3.455 | 均值Mean value | 3.377 |
Tab.3 Experience quality scores of domestic partial immersive tourism performance activities’ dimension
维度 (权重) Dimension (Weight) | 评价指标(权重) Evaluation indicator(Weight) | 国内部分沉浸式旅游演艺活动 Domestic partial immersive tourism performance activities | 各指标 均值 Mean of indicator | 各维度 均值 Mean of dimension | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
成都偷心(31条) | 狐妖 小红娘 (33条) | 江清 月近人 (48条) | 梦入避暑 山庄(112条) | 滕王宴乐(54条) | 寻梦 龙虎山 (102条) | 又见平遥(366条) | 再回延安(33条) | 知音号(266条) | 只有河南 (284条) | ||||
产品感知 Product cognition(0.237 7) | 演艺节奏(0.109 9) | 3.333 | 2.000 | 3.667 | 2.333 | 1.400 | 2.000 | 1.667 | 4.000 | 1.750 | 2.000 | 2.415 | 3.498 |
演艺内容(0.047 3) | 3.273 | 4.125 | 3.909 | 4.320 | 2.000 | 2.857 | 3.415 | 4.000 | 2.848 | 3.928 | 3.468 | ||
演艺团队(0.040 8) | 4.000 | 4.000 | 4.667 | 5.000 | 3.000 | 4.833 | 4.130 | 5.000 | 4.727 | 4.714 | 4.407 | ||
演艺形式(0.039 7) | 3.375 | 3.710 | 4.083 | 4.286 | 2.750 | 3.727 | 3.954 | 3.670 | 3.650 | 3.800 | 3.701 | ||
服务感知 Service cognition(0.246 2) | 服务设施(0.061 0) | 4.250 | 3.083 | 3.000 | 4.000 | 2.000 | 2.500 | 3.083 | 3.000 | 2.833 | 4.114 | 3.186 | 3.097 |
服务引导(0.049 4) | 3.000 | 3.000 | 3.750 | 3.000 | 2.000 | 2.875 | 1.500 | 3.000 | 2.321 | 2.909 | 2.736 | ||
购票服务(0.066 2) | 3.000 | 3.000 | 3.000 | 5.000 | 1.000 | 3.421 | 2.842 | 5.000 | 2.174 | 1.600 | 3.004 | ||
员工服务(0.069 6) | 1.500 | 3.000 | 5.000 | 5.000 | 1.000 | 4.500 | 2.200 | 5.000 | 2.857 | 4.564 | 3.462 | ||
具身参与 Embodied participation(0.292 1) | 代入感(0.086 5) | 3.875 | 4.143 | 4.211 | 4.333 | 4.500 | 4.444 | 4.186 | 4.000 | 3.848 | 4.643 | 4.218 | 3.803 |
感官体验(0.045 9) | 3.571 | 4.412 | 4.188 | 4.611 | 2.933 | 4.489 | 3.542 | 4.250 | 3.900 | 4.188 | 4.008 | ||
观演互动(0.080 9) | 4.143 | 3.667 | 3.625 | 4.667 | 4.250 | 3.000 | 3.958 | 4.000 | 3.000 | 4.500 | 3.881 | ||
身体感(0.078 8) | 3.150 | 2.500 | 4.222 | 3.000 | 2.857 | 4.200 | 2.227 | 3.000 | 3.118 | 2.750 | 3.102 | ||
体验情境 Experience situation(0.223 8) | 同游者氛围(0.105 7) | 2.667 | 3.000 | 3.200 | 3.000 | 2.000 | 1.857 | 1.929 | 3.000 | 2.862 | 2.000 | 2.551 | 3.530 |
物理情境(0.041 4) | 4.000 | 4.385 | 4.333 | 4.417 | 3.000 | 4.333 | 3.714 | 3.667 | 3.955 | 4.419 | 4.022 | ||
意境氛围(0.076 7) | 3.750 | 4.500 | 4.000 | 5.000 | 3.000 | 4.200 | 4.250 | 3.000 | 4.290 | 4.167 | 4.016 | ||
综合体验质量得分 Comprehensive experience quality score | 3.346 | 3.367 | 3.862 | 3.990 | 2.495 | 3.396 | 2.978 | 3.789 | 3.091 | 3.455 | 均值Mean value | 3.377 |
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